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Monthly Archives: June 2013

So…my Ouya came last Friday.  Aside from being extremely disappointed it took so long to get here, I was excited to finally be able to try it out.

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I’m actually glad it was shipped in such a plain box.  Given its size, it made the package less conspicuous.

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Surprisingly, though, a lot of the box was empty.  Sitting at the top was my extra controller.

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I have to admit, the color scheme is very appealing to me as is the overall layout.  The top buttons, though, as well as the triggers, might take some getting used to.

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And here’s the controller naked.

The tabs to pull out the batteries is a very nice touch, and they feel very durable.  It’s not those cheap plastic tabs that you see on some devices.  I’ve always found those to break off easily.

And now, to the main event!

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The Ouya and everything inside the box.  Notice that it comes with Duracell batteries; no cheap Chinese knockoffs for this console.

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OOoh, shiny…and it’s sooooooo little!

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The back assortment of ports.  Exactly as stated it would have.

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I’ve been playing it on and off since I got it.  I’ve played these games:

  • You Don’t Know Jack
  • Final Fantasy III
  • Stalagflight
  • A Bit of a Fist of Awesome
  • Chrono Blade
  • Puddle
  • Organ Trail
  • League of Evil
  • And a few others that I can’t remember the name of right now.

So far, I have yet to experience any of the input lag issues I’ve heard about except for in one game: Puddle.  The input lag on it is more than crazy, and I’m betting it’s an issue with the game and not the Ouya.  Every other game has played very well without any noticeable lag issues.

My favorite so far is definitely Stalagflight.  It’s a very simple game, I know, but highly addictive to me.  If you play it and love it as much as I do, do the devs a favor and go into the pizza shop and make a donation.  It’s not often that you see freeware anymore, especially as fun as it is.

The issues that I’ve ran into primarily deal with the Ouya interface.  For instance, the analog stick is hyper sensitive when it comes to scrolling through games.  Also, when viewing details for a game, pressing select while on a picture doesn’t bring up an enlarged picture.  Figuring out what is selected in the details could be easier too.  And last, a pending download list as well as the ability to cancel downloads is needed.

I’ll try to give more reviews as I play.  For now, my thoughts on the Ouya have changed from bitter regret to hopeful optimism.  Now, if they have a supply issue right after launch…..I told you so.  But if they can work on that, they have a game changer here.

Now, where’s The Cave and OnLive support…